Showing posts with label franco urru. Show all posts
Showing posts with label franco urru. Show all posts

Monday, May 23, 2011

...5, 4, 3, 2...

Moment Number Five
Angel: After the Fall #12
Shanshu is Not So Much with the Yay



In a devastating turn of events (I mean, when you're stuck in a Hell dimension most turns of events are devastating, granted), it is revealed that the Shanshu Prophecy--the light at the end of the tunnel for Angel, the promise that, after playing a pivotal role in the apocalypse, he would be granted humanity for his rewards--isn't as good as it sounds on paper. Wolfram & Hart wants Angel to know that the only reason they've been keeping him alive is because he eventually will Shanshu... but the role he'll play in the apocalypse is for the side of evil.

Oh, and Wesley is the one who is made to deliver the bad news to Angel. Talk about twisting the dagger. In a move almost as daring as making Angel human, Brian Lynch and Joss Whedon flipped the entirety of Angel's arc from the end of Season One until now on its head, giving Angel new reason to say "Screw destiny" and fight for himself.

Honorable Mention: Illyria Crosses Over (Fallen Angel: Rebirth #1).

Moment Number Four
Angel: After the Fall #15
Connor's Dead



Not much to say about this one. It's the most devastating death in all of the comics. It showed Angel at the end of his fight, Angel with nothing left, Angel after the worst has come true. Gunn killed Connor. When I read the issue, I instantly thought of the moment in Not Fade Away when Connor tells Angel that Wolfram & Hart is going to destroy him. Angel replied, "As long as you're okay, they can't." This moment took the series in a direction of true tragedy, which made the eventual eucatastrophe of an ending all the more happy.

This is what I wrote when the issue first came out: "His son, Connor, dies in his arms. After being stabbed by Gunn with the very flaming sword Angel fought with in the battle with the LA Lords. I wouldn't even mention this in the review, but the simple fact is that the death and the way it's handled is one of the reasons why the issue is so good. It's insanely risky, but the pay off is enormous. Because when Connor is stabbed, it feels like everything goes quiet. As Angel says, the "World has just ended." Seeing Angel holding a dying Connor is one of the saddest things I've ever seen, and the final, hopeful words that Connor gives his father will leave Angel with the will he needs to fight. And to win. Major kudos to Brian Lynch, Chris Ryall, Joss Whedon, and the entire IDW team for going there. You made me cry like a little baby, and I'm grateful."

Honorable Mention: Everybody Dies (Angel: After the Fall). I mean, c'mon. Gwen, the Dragon, Groosalugg, Connor, debatably Illyria, Wesley (again), Spike (briefly), Gunn (vamped, but still). It was a death fest. Luckily for the on-going series, a lot of these folks were saved from death, but the repercussions still affect the Buffyverse to this day.

Moment Number Three
Angel #33
James is a Baddie



James was a hard character to like. Thanks to him, we saw a very out-of-character Cordelia in Aftermath, the problematic introduction of angels into the Buffyverse, and a whole lot of mythology that didn't really vibe with the established universe that these characters live in. Say what you will about Willingham's run, but revealing James as a villain completely wiped that slate clean. Nothing he'd done in Aftermath counted for anything. He's a friggin' god being kinda... thing... Well, he's damn powerful, and it's been established now that he had lied to Angel the entire time. He wasn't an angel. Everything he'd done and said was a ruse. He turned from a strangely stuffy, humorless, angelic version of Groosalugg into the creepiest villain in all of Angel. Harvesting demons? Incest? Getting Anne pregnant with his weirdo spawn? Put nothing past this guy.

Also, he ripped Angel's hands and feet off just a few moments after his true intentions were revealed. Gotta love a guy who's quick to act.

Honorable Mention: Dedication to Wes and Fred (Angel: After the Fall #17).

Moment Number Two
Illyria: Haunted #2
Spike and Illyria's Conversation



This moment from Scott Tipton and Mariah Huehner's ILLYRIA series makes it here for a few reasons. One, it's the closest the comic has come to feeling like the show--it hits the voices, the tone, and everything else right on the head. After the Fall was up there in quality, for sure, but the story was so epic that it felt more like Angel the Movie. This feels like the show. I was waiting for the credits to start when I heard these character speaking--and yes, not read, heard. This conversation is full of pay off, character development, pathos... everything you'd want from these characters after they'd gone through so much together. Spike talks about his sacrifice for Buffy, which is something fans had been wait for since Angel hit the funny books, and Illyria talks about a tragically beautifully dream she'd been having about Fred and Wesley. It was moving, smart, funny in parts, and everything an Angel comic should be.

Wednesday, November 10, 2010

Angel #38, Illyria #1, Spike #2





Angel #38

Cats in the Cradle (the conclusion of "Connorland")

Plotted by Bill Willingham, David Tischman, and Mariah Huehner

Written by David Tischman and Mariah Huehner

Back up story ("Eddie Hope: Knockout Punch") written by Bill Williams

Art by Elena Casagrande



The scene on the roof.

That is all.




















































Alright, kidding, but I seriously could end the review there, because... just damn. More on that later. A few loose ends get tied up here: The Sisterhood of the Jaro Hull is defeated in one of the best fight scenes in the comics, Spike's soul flu is cleared up with a few lines of a dialogue (all that needed, for me), and the chief characters (Angel, Connor, Spike, Illyria, and Gunn) are all taken or about to be taken to interesting places.

Gunn is back in the group. The Eddie Hope back-up story shows him being saved by the gang, but the main action of the issues shows Gunn already back in play. He was my favorite character in After the Fall, and the whole reason that arc resonates so well is that all the crazy shit that happened while they were in hell matters because they remember it. Gunn's character is at such a rich point, and he hasn't really been explored that well since Become What You Are. But he has a little moment in this issue, where he throws a weapon to Connor and simply says, "We'll talk later" before proceeding to whoop Sisterhood ass. Based on conversations I had with writers David Tischman and Mariah Huehner at NYCC (videos to come!), Gunn is in for some wonderful, deep, and startling development.

Spike. Oh, Spike. Probably the main issue most folks took with Willingham's run was his characterization of William the Bloody. Mariah Huehner wrote this article that promised there was a twist concerning Spike if fans just waited, and that twist came to light a bit earlier in the arc. Spike's got a soul flu, which was a fallout from his ghosties all the way back in Season Five. In this issue, Spike is back to his... well, Spikey-self (Is there really an adjective that can properly describe him? No one word can sum up his Spikeyness.) and it's great to see. He recognizes that he's been acting out of character, and he's off to do some soul searching (mwah!) to find out what he's made of.

Illyria leaves the group after a conversation with Angel that happens in between scenes. To see this convo, read Illyria #1. These two issues really work well together, even though they're kick ass on their own. For those who didn't really dig Willingham's characterization of Blue Thunder, this issue and Illyria #1 are here to show you that IDW is on top of things.

Now, Angel and Connor. I'm bunching these two together because, really. With Connor in the picture, Angel is really all about his son. He's not interested in aerial sex, wearing costumes, or hanging out with skinless dudes. Just Connor. And Connor knows this. And here's another thing that the both of them know: Connor is special in a way that has yet to be discovered, and the Sisterhood--creepy as they were--helped show them that. And Connor isn't going to be able to tap into his true power and see how far he can stretch it in order to become a champion while Angel is around, worrying about him every second of the day. Angel and Connor have this conversation, which has been in the works since... well, I was going to say since After the Fall, but I think it dates as far back as the finale of Season Four. Angel walked away from Connor, leaving him in the safety of a normal life. But Connor didn't belong there. Connor belongs where he is now, playing the role of a champion... and Angel recognizes that it's finally time for him to walk away, leaving Connor to fend for himself the way Angel did when he came to LA. The scene on the roof is beautiful, calling back to both Home and Angel and Connor's post-resurrection reunion in After the Fall #16. A lot to live up to, huh? Well, it easily succeeds. It's heartbreaking as it is heartwarming, if that's possible. You see those broken pieces of your hearts? They're super toasty.

I'll end with a quote from the issue. Angel says to Connor, "None of that matters. What matters is you and me and the people in this city. The city needs you. And maybe you'll find you need it, too. So... maybe it's time I stepped back for awhile and let you find each other."

That is Angel. That is all.

PS: The title. Jeez. Fits. Wow.



Illyria #1

Haunted (part one of four)

Written by Scott Tipton and Mariah Huehner

Art by Elena Casagrande


...My god.

So, so very good. While IDW has given Illyria a lot of attention in the past (Fallen Angel: Reborn, Illyria: Spotlight, Angel: Only Human, etc.) this book gives us more insight into her perspective than we've gotten... well, ever. Since her arrival in Shells, she's been a mystery. We've seen her develop, change, grow... but she remains alien. Now, we finally get a good look at her thought process, and it's fascinating. Illyria has great conversations with both Angel and Spike that sheds light on all three characters in new and interesting ways. And that's really what good writing is. Developing characters in a way that makes sense considering their history, but keeping it all unexpected. Illyria: Haunted treads new ground, which is kind of ironic seeing that the plot is taking Illyria back to where she started: The Deeper Well.

All in all, it might be the best Buffyverse issue since Brian Lynch's epic "Become What You Are." It's right up there with that issue, and also the recent and awesome Spike #1. Good things are coming in with all of the IDW Angel comics, and I can't wait to see what the dream team of Mariah, Scott, and Elena have in store for us. If the next three issues are anywhere as good as this, I just might have to break my "Serious Fans Do Not Squee" rule.

Actually, I may have broken that when I read the dream sequence where everyone but Illyria and Spike were crayon drawings. What an outright brilliant way to tinker with the medium.

NOTE: After Illyria #4 is released, Scott Tipton will be dropping by Buffyverse Comic Reviews to give you guys "Illyria Annotated." He, Mariah, and Elena threw a lot of tiny jokes and references into the book, so let's see if you can catch them!



Spike #2

What Happens in Vegas, Slays in Vegas

Written by Brian Lynch

Art by Franco Urru and Nicola Nanni

The issue was good and fun. I'm finding that while the balance of Brian Lynch's Spike: Asylum, Spike: After the Fall, and Angel: After the Fall series was in tune with that of the television series (equal parts comedy, drama, and fantasy), the on-going Spike series is veering more in the direction of comedy. And that's not really a problem. It has a Spike: Shadow Puppets kind of feel, even more in this issue than the first. I can tell that there are bits that will have emotional payoff, such as Spike's upcoming reunion with Drusilla and whatever happens to Jeremy, who is revealed to be possessed in this issue by an agent of Wolfram & Hart. Seeing Spike taking the reigns as leader is awesome, and Brian Lynch utilizes the thought captions very well, showing our hero's thought process as he struggles to pave his own way. There continue to be awesome one-liners (Beck's "Weird, right? Whoa, someone must really want you to shush?"; Spike's "Gits like you mess with the mystique. Seriously, mate, the chocolate cereal vampire is embarrassed by you."; and John, the Big Bad's "I fully anticipate a slap on the wrist" come to mind) and fun character moments, but I'm anticipating the story really kicking off. The first issue had a lot of great set up and fun moments. This issue had a great deal of comedy, banter, and exposition. I'm ready for the arc to kick in, and I'm excited to see where my favorite Buffyverse writer takes his trademark character.


Also, for you continuity nuts and Whedonesquers taking issue with how these relate to each other and Season Eight, here's a quote from Mariah Huehner to clear things up.

Mariah Huenher: "You can ask Brian for more specifics, but it's not actually a continuity goof so much as gray area of time. And some inside jokes. Buffy is a year ahead of all the Angel comics at least, and while Spike will be more directly related than the others, we're not defining precisely how far behind it is. Hence why you're not seeing direct ref's to Harmony's show or the like. It's just a bit of humor for those who have read both, it's not to be taken as exact references to the timeline.

Spike's Vegas adventure takes place after Angel #38, and that's pretty much all the defining of the timeline we're doing for now. Illyria's story takes place after #38 as well, and after the little fight with Angel and Spike. When you see Illyria #1 you'll see how some of it ties together, but again, it's a tight time frame for only those specific events. The Spike adventure goes off on its own and has its own arc to manage. Brian's story was too important to hamstring with trying to force it all to gel perfectly. And a lot of the Spike comic had been established before the last story arc became the last one, so it's more on me than it is on Brian. We just want to link what we can, and hope fans will be forgiving and okay with the sort of vague "happens after #38" answer. :}

The way we see it, the pro-vamp attitude has probably been around awhile. Heck, there have been groups who really didn't understand how bad there were long before ATF (the ep of Buffy with the pro-vamp teens, for instance). So this is really just an extension of that, plus the fact that vamps are "known" now in this verse, and a little bit of a poke at the sparkly "romantic" vamps of "Twinkle". It's just playing with the idea that people are easily misled when they want to be. Our culture has often romanticized vampires, and this is just another facet of it. Which is, I'm sure, what the idea was in the Buffy comics. So we're just showing how it manifests in the Angel/Spikeverse side of things. :}"

Wednesday, October 13, 2010

Spike #1: Alone Together Now




SPIKE #1

"Alone Together Now"

Written by Brian Lynch

Art by Franco Urru

Editor: Mariah Huehner

Review by Patrick Shand




This is why I do these reviews. This sort of comic is why I made this site in the first place.

You might have noticed a lot less reviewage here. I've been doing the IDW Extravaganza here for a while now, and that will continue until the end of their ANGEL and SPIKE series. But there hasn't been a BUFFY or even an ANGEL review for a while now, which, as some of you pointed out, kind of goes against the name of the site. Well, I can promise that the SPIKE series, the ANGEL series (starting with #38), and the ILLYRIA mini will be reviewed in full... hopefully on their respective release dates. With all of these books, my passion for the comics has been reignited, and I'm glad to be excited about this wonderful universe again.

Now. Spike #1. Brian Lynch. Franco Urru. Neil Patrick Harris.

Well, maybe not that last. More on him later, though.

The issue starts with some background stuff. We have Spike narrating a scene in Las Vegas that involves murder, mayhem, and bugs. Not giant bugs, though. Casino-bugs that do the whole swarm and eat tourists thing. Then, more Spike narration over a montage of his life. He gets sired, he arrives in Sunnydale, Buffy's fist makes its first appearance in an IDW comic by punching Spike, Spike gets a soul, and then Spike admits that Angel is better than him, much to the chagrin of a bunch of Spuffy fans. Actually, though, not at all. The page I'm talking about, the image that was used as the exclusive NYCC cover, is not about evolution. It's not about who is better. It's the way Spike sees things, on a scale from "pure evil" to "so noble it's coma inducing." Spike is below Angel because, to him, he registers as a "chaotic 8 and a half." And that's the thing. Out of context, I can see how this would piss off fans who have spent years arguing that Spike is better than Angel or vice versa, but in context, it's just indicative of where Spike sees himself of the morality scale. He's a bad boy, the anti-hero who functions as a champion. He more than recognizes this; he revels in it.

Then, more set-up. Spike narrates the montage of him going to Wolfram & Hart, him going to Hell, the reaction to the release of "Last Angel in Hell," and then... then, my favorite moment of the issue. The loyal readers of "After the Fall" get some closure with Spider, wrapped up in the funniest "Twilight" parody since... well, probably since "Twilight" itself. Wait, what? You mean... "Twilight"wasn't parodying itself? It was... unintentionally that bad? Erm. Well. Shit.

Anyway.

So the "Twilight" of the Buffyverse is called "Twinkle," and Spider wrote it about Spike. There are a few scenes from the movie adaptation in the comic, and it's hilarious. Also, it's the segue from the pages of exposition to the actual meat of the comic. When a bunch of vampires decide to feast on some fans waiting in line to see the third installment of "Twinkle" ("Re-clipse"), Spike, Angel, and Illyria swoop in to save them. I love how Spike's behavior kind of riffs off the development he underwent in "Boys and their Toys," because even as he's working under Angel, it's apparent that he's aching to get out on his own. The two ensouled vampires still have the level of mutual respect (well, maybe more of a mix of respect and familial contempt) that they gained for each other in "After the Fall," but Spike is clearly antsy to go on his own adventure.

Which he does.

He picks up Beck. A sexier, more fiery, out of control Beck. He picks up Betta George, who rides in a sidecar on Spike's motorcycle. Picture it.

Based on "Asylum" and "Shadow Puppets," we know the team has chemistry (and I can't wait to see how they work with the fourth member, Groosalugg, who comes into play in issue #2), but we don't get much interaction time in this particular installment. Which is fine, because this issue is very much a set-up for things to come. It's a solid book, rife with hilarious lines and moments that are so damn in character that you'll start to forget that Brian Lynch didn't create Spike himself, but it does seem to scream "This is just the beginning." We're in for the most epic Spike tale that's ever been told, and the starting pistol has been fired.

The rest of the issue is essentially fast-paced action. A demon is making itself a giant body by sucking a bunch of Elvis impersonators to itself... which Spike has to deal with without hurting any of the innocent Elvises ("Er... Elvisii? Elvees?"), much to Beck's woe. She'd rather just torch the thing and call it a day. However, for the safety of Elvises everywhere, and also for the plot development, it's a good thing Spike told her to hold back. Right before kills the bearded, tendrilley demon responsible for the abundance of Elvises, he finds out that whoever hired this strange fellow knows him.

And then, things get super sexy. Like, remember when Buffy had sex in space? Well, actually, bad comparison, that was kind of just weird. Point being, the issue ends with Drusilla and a new enemy, all sorts of naked, talking about our lovely, bleach blond protagonist. Drusilla says that nothing the man does for her will ever be real, because Spike has her heart.

And then, the plot twist. The man says that he can do her one better. Spike has his soul.

DRAMATIC-THUNK-SOUND-AT-THE-END-OF-LOST!

Oh, also, Spike pokes fun at space sex. Yes.

So as I write this review, in formal attire-- What, you're surprised? Do you think that Brian Lynch deserves any less than to be reviewed by a dapper man in a suit? Well, actually, as much as Brian does deserve that, I'm dressed this way for International Suit Up Day. Are you not doing the same? Do the same. Neil Patrick Harris and Brian Lynch deserve no less.

So.

I loved it. It was a fitting start to a series that I've been waiting for since it was announced almost two full years ago. Brian understand Spike in a way that no one else does, matching the quippy, clever Whedonesque dialogue with his own distinctly Brian-y style. I can't wait to see where he takes Spike, but I know it's gonna be one hell of a journey.

Also, check out Buffyfest's review of the issue.

Also also, man oh man... Franco's art. Best artist working in comics today, bar none.

Buy the damn thing.

Friday, October 2, 2009

Sorry! At last, the review for ANGEL #25

What Is It?: Angel #25- Drusilla, Part Two (Written by Juliet Landau and Brian Lynch; art by Franco Urru)

Timing: Directly after Angel #24. During the fall.

Warning: The bigger spoilers will be written in black text. Simply highlight to read. As this is a review, there will be some minor "spoilers" sprinkled throughout the text that don't warrant being hidden. If you have not read the issue and don't want to know anything about the plot, don't read this. Spoilers for previous issues will obviously not be hidden.

REVIEW: Well, #24 was great.

I know I took too long to review this. I actually planned on writing up my opinion right after I read it, but then I sat down, read it, shook my head in confusion, read it again, cocked my eyebrow in confusion, read it again, and then sighed in confusion, figuring I needed some time to digest it. Since then, I've seen a lot of people's opinions, from any of the many Slay Alive users to Brian Lynch himself. There are a lot of theories about it, and I guess I just kinda had to come to my own... and I think I've got it figured out, but I'll let you be the judge.

First of all, this two-parter should have been a one-shot. Would it take away from the graceful, exercise-in-how-much-Franco-rocks that #24 was? Yeah, definitely. Franco had the entire first part of this two parter to strut his stuff and make the entire issue a beautifully bloody mess. But the success of that issue depended entirely on what the next issue did with all the set-up. And unfortunately, the answer is not much at all. The structure of the issue is this:

Pg 1-4: Drusilla continues to walk through her massacre.

Pg 5-14: Drusilla, suffering from visions, predicts some of the big events Heroes style by drawing various LA-in-Hell scenes.

Pg 15-22: A lot of audience confusing, little to none audience explanation.

It might have made an interesting little one-shot that explored the crazywonky place that is Drusilla's mind, but for a two-parter... you just expect more. There were some cool flashbacks popping up throughout the issue. We get to see how Angelus and Darla destroyed Dru's life and then turned her, which was interesting... but even the flashbacks weren't organically inserted, as they were in the show and in "After the Fall." ANGEL #4 starts with how Angel found out he was human because ANGEL #3 ended with us find out out he was human. Perfect. THE GIRL IN QUESTION had flashbacks of the Immortal screwing Spike and Angel over, because the episode was about the Immortal screwing Spike and Angel over. I can't think of any way to relate Drusilla's flashbacks to what happens to her in this issue.

Now, onto the speculation. I won't black text these spoilers, because a) the issue has been out for a while and b) this doesn't really have any impact on the overall arc of the series. First, it's never really revealed who wanted Drusilla locked up. Is it hinted that it's Wolfram & Hart? Um, kinda? Only because they are the default ANGEL villains. It doesn't really matter in the long-run, but the idea that there was a larger plan in keeping Drusilla locked up was one of the most interesting ideas in #24, and it isn't elaborated on at all in this issue. I remember writing in the review for #24 that "(the) second part will surely reveal who is behind this wonky experiment and why." Optimistic me.

Then, Drusilla draws a bunch of stuff and levitates. While she levitates, one of her drawings (a bunch of people, including KENDRA the Slayer she killed and the Chaos demon) comes to life. The people from the drawing swarm her and presumably knock her out. Well... what I think happened is this. Hell amplifies power. Hell screws with power. Just refer to the opening monologue of #3 and Illyria's entire After the Fall arc for that. So my best guess is that Hell is amplifying Dru's power, hence her levitating, and hence her psychic abilities amplifying so much that she is able to make her own artwork come to life. There's nothing in the actual text of this two-parter to justify that explanation, but it's context in After the Fall seems to suggest that. It's such an interesting concept, and I wish it was played with more. While #24 needed to be super visual and succeeded at that (it's probably my favorite post-After the Fall comic of the year after Become What You Are), this issue absolutely needed to be more ploty and spend more time on certain things. And it really, really didn't.

The issue ends with Drusilla waking up. She's in LA gone to Hell, only she doesn't see it as Hell. She sees it as her homeland, before she was sired. It's all golden (literally) with memories and warmth and love. She goes into her house, hears her mother's voice, and rejoices in her teddy bear. It's a sweet and interesting ending to an otherwise confusing issue, but it also brings up a few questions. I'm fairly certain that what Landau intended us to think that this is how Drusilla sees Hell. That she can rejoice in Hell. That, to Drusilla's messed up mind, Hell is the closest she can get to the happiness of her human home. But if that's the case, there should have been some cutaway shots that show Drusilla walking through how Hell actually looks to show the juxtaposition to how she sees it. To really make the point instead of just hint at it.

Basically, #24 stands as a brilliant, beautifully executed issue. #25 isn't a bad read, but it is a bunch of potential wasted. There should have been more time spent on the actual plot, and I do wish some of the stranger sequences had been executed a bit differently. At this point, while I really enjoyed Gunn and Illyria in Become What You Are and Drusilla in #24, I'm ready for the dream team, Brian Lynch and Stephen Mooney, to bring back our two favorite vamps with the Boys and Their Toys two-parter.

Art: Fantastic, as always. Franco Urru is my favorite artist working today, and most of the points I'm going to give this book are thanks to his wonderful pencils an Fabio Mantovani's great colors. Drusilla continues to move like Drusilla does (like a dancer), but this time, the highlight is the creepiest scene ever in an ANGEL comics. Drusilla picks up a severed head and attempts to talk at it. Franco pulls off the macabre as good as he does the action and the emotion. I can't wait until the SPIKE series starts so I can get a steady dose of Urru.

Covers: Oddly enough, none of the covers are as great as the ones for #24, but let's be honest... the covers for #24 were uncommonly great. Urru and Runge both turn over decent covers, featuring Drusilla reveling in LA gone to Hell. The photo incentive is Angelus hugging Drusilla, and the superexpensiveincentivethatiunfortunatelycouldn'tafford is another great one by Sam Shearon, who should definitely stay on the series as an on-going cover artist if they can't nab Alex Garner!

Characters We Know: Drusilla. Angelus and Darla, via flashbacks. Angel, Connor, Gunn, Cordelia the Dragon, Spike, Illyria, Wesley, the Chaos Demon, Kenda, and Spike's harem also appear via Drusilla's artwork.

Extras: There is another photo gallery, and it's a lot more... random than the last one. Juliet Landau really shows how she can look like totally different people. I love the short-haired Fight Club homage photos, and the two paintings by Mark McHaley and Sam Shearon at the back are really great.

Rating: 5/10

Saturday, August 22, 2009

Angel: After the Fall Hardcover Volume Four

What Is It?: A hardcover that collects the final five issues (thirteen through seventeen) of Angel: After the Fall.

The Content: What can I say about Angel: After the Fall that hasn't been said already by countless fans (myself included)? Brian Lynch crafted an epic, tragic, hilarious, and smart tale that was true to the characters and the story that had already been established. It referenced, ran with, and paid off plot threads that have been part of the mythology since the first season of the show. It kept the momentum of the series finale, "Not Fade Away," which I consider to be the best hour of television ever produced. It has become my favorite comic, and has set the standard for Angel tales to come, and some would even argue for Buffyverse comics to come. It's by far my favorite comic (and this, specifically, is my favorite volume of the series). I've also had a great personal experience with this comic, having met Brian Lynch and Comic-Con in NYC and getting an early look at the final issue of the series... a memorable experience to say the least. So here I am, having re-read this hardcover that collects the final five issues today, with no idea how to sum up my feelings about the series in a new way. This is probably the last time I'm ever going to review or speak at length about After the Fall, so I want to make this time mean something.

I'll start with the art. Stephen Mooney does the first two issues and Franco Urru does the last three, and their styles are so utterly different, but unlike the different artists used in Spike vs. Dracula, the different styles here don't clash. They're both crazy good in their own right, with Stephen getting the likenesses and the dark tone of the series across in his pencils, and Franco getting the fluid action and the raw emotion across in his. Both of them are fine artists, and I'm glad that they got a chance to work on this series. They did Joss Whedon's world and Brian Lynch's words justice.

And speaking of those words. Brian Lynch manages to bring his own quirky writing style to the world of Angel without it being intrusive. His style completely compliments these established characters, and he has come to know them so well over these seventeen issues that they wouldn't sound more in-character if we had the actors themselves reading the lines. His writing is at its most emotional here, giving us both the saddest of tragedy and the happiest eucatastrophe of an ending. Like any Buffyverse finale, there is triumph, there is loss, there are tears, and there are a whole shitload of epic fights. Brian Lynch has given added a beautiful chapter to Angel that sums up everything great about the series, gives it a great ending, and sets up everything that is to come. Since Spike: Asylum, the first comic I ever loved and the first time I realized this medium can be as exciting as television, Brian Lynch has become my favorite comic writer, and if you don't think he's one of the best in the business, well... I don't know, you're wrong. And you smell.

In short, I love this story. It's my favorite book, and it makes me laugh out loud, feel all tense, and cry like a little bitch every time I read it. I guess, to bring this all to an end... I just want to thank Franco Urru, Stephen Mooney, Nick Runge, David Messina, Chris Ryall, all the inkers and colorists and other artists who worked on the series, Joss Whedon, and especially Brian Lynch. You guys made this fandom and our little fanny lives brighter and I appreciate it a big damn lot. Thank you.

The Presentation: ...Crap. Feels kinda like an anti-climax to talk about the technical stuff after that send-off. I feel like the awkward guy who gives a really emotional goodbye at an airport or someplace and then realizes they're walking the same way as the person they said goodbye to Darn. But yeah, the book looks beautiful as always. IDW changed the color of the spine and inside to a blueish black in order to make it vibe with the Alex Garner cover. And damn am I glad they chose that cover. Angel getting dusted as he waves goodbye to the reader, his bones turning to ash in a burst of flames is just so perfect for the final volume of After the Fall. Also, we've got awesome chapter headings (though a bit spoilery if it's the first time you're reading it), the cloth bookmark, and pretty much all the physical perks from the first one. That sounds sexual. It's not. But the book DOES smell great.

Special Features: This is the only place where this book suffers in comparison to the other volumes. While it still has way more extras than most other TPBs or HCs, it doesn't have nearly as many as the other After the Fall collections. Here's what it has. All of the covers, including Stephen Mooney's Time&Space/SlayAlive cover that was missing from the last volume, three original drawings by Stephen Mooney (including the Angel/Gunn Christmas card), some page layouts and pencils by Stephen Mooney, and Brian Lynch's original Issue One proposal to Joss. It's a really interesting read, seeing what could have happened and how certain things did end up happening down the line. I think this book really did deserve an introduction, and I would have also liked to see commentary or just a few notes or insight into the final two issues, but that's just because I'm spoiled. The extras, as they are, are great.
Sigh. Again, thanks, and...

Rating: 10/10 Classic.

Wednesday, August 5, 2009

Run and catch, run and catch...

What Is It?: Angel #24- Drusilla, Part One (Written by Juliet Landau and Brian Lynch; art by Franco Urru)

Timing: Right before the fall. We'll have to wait and see at what exact moment the fall occurs, but we can assume for now that it happens during the events of ANGEL 5x21-5x22.

Warning: The bigger spoilers will be written in black text. Simply highlight to read. As this is a review, there will be some minor "spoilers" sprinkled throughout the text that don't warrant being hidden. If you have not read the issue and don't want to know anything about the plot, don't read this. Spoilers for previous issues will obviously not be hidden.


REVIEW:
You might not know it, but Juliet Landau is the busiest woman in showbiz. You just have to follow her on Twitter or be her Facebook buddy to know that. She's got her hands in an amazing amount of projects, from her own directorial work, to music videos, and now comics. It's clear after reading this issue, though, that the quantity of her projects doesn't take away from the quality, because this comic is a top notch read. Along with longtime IDW scribe Brian Lynch, Landau brings back her beloved and scary-ass character Drusilla for this character study/bloodbath of an issue.

The basic concept is this. Drusilla is in an insane asylum... but it's not Mosaic, as the covers (a homage to Spike: Asylum #1) would have you believe. This asylum is for normal people. As expected, they can do absolutely nothing to contain Drusilla. The things is, though, it seems (SPOILERS:) that there are forces at work behind the scenes that don't want to contain her. The second part will surely reveal who is behind this wonky experiment and why, but this issue worked the set-up marvelously, making for a captivating and smooth read. I remember going really easy on Angel #18 (the first issue of the terribly received Aftermath arc by novelist Kelley Armstrong) because it was setting up the plot... but truth be told, the issue wasn't really enjoyable. This, on the other hand, effortlessly mounts the tension, makes the reader wonder what's going to happen, and reintroduces a character without missing a beat. I enjoyed the hell out of the issue, and was shocked and sorta sad when it ended.

And damn does it end quickly. There isn't much dialogue (but do expect some "grandmum" and "daddy" hilarity from Drusilla!), as Landau and Lynch let Urru tell the story through his art. Landau worked really closely with Urru from what I've read, making sure that the fluid movements of Drusilla translated well into this medium, and oh man did they ever. You can tell that Landau really knows the character in and out, and paired with Brian Lynch's intricate knowledge of how comics work, the overall product is amazing.

Art: Other than The Body, I don't know of any Buffyverse episode or comic that concentrates on the physicality of the characters as much as this issue. Franco Urru, as I mentioned before, nails the fluid movements of Drusilla as she playfully dances and sways from panel to panel... and also, you know, when she's bashing brains in and sticking syringes into eyeballs. The art is violent, Urru's most beautiful, and so real in its movement that I can see the movements that happen off-panel. I've always been a fan of how Urru captures the action scenes well, how you can visualize the fight and movement (take Angel #4, for example, where Wesley walks toward a broken Angel... can't you just see him moving, walking toward Angel?), but this takes it to the next level. The colors, done by Paolo Maddalini Fabio Mantovani )the man who should color every book I read), are cold, harsh, and so stylistically right for the book. They're different than anything we've seen before, and a lot bluer and greener than I'm used to... but in a good way. While Art Lyon's colors were brown and washed out for no reason, the color here is motivated.

Covers: A thousand million. COVER A and COVER B are done by Urru, with the former featuring Drusilla (human faced) curled up in a straight jacket against the padded wall of her asylum. The latter is the same image, except a lot greener, and Drusilla is proudly wearing her vampire lemon face. Both covers (but especially the second one with the greeness) are homages to SPIKE: ASYLUM, which is really cool for me, because while it wasn't the first Buffyverse comics I read, it was the first time I read a comic and realized that Buffyverse stories could be as good in this medium as they were on film. COVER C is done by Nick Runge, and it's his best in a long, long time. Drusilla's likeness is spot on, and he captures the gothic romance and even the frailty behind the violence that makes Drusilla so unique (see that cover above). COVER RI-A is a photo of Drusilla that might have been among the pictures taken exclusively for this book. It's beautiful, and Landau is lookin' fine as ever. Definitely worth the extra $10. Next are the covers I was unable to get (but I'm working on it!) COVER RI-B is done by Sam Shearon, whose photo-realistic painting is Jo Chen/Alex Garner status good. On the cover, Drusilla's head is in an open birdcage, with the open half of her face all vamped out, and the covered half normal. It's beautifully horrific. My least favorite of the painted covers is still amazing: It's the Comic-Con Edition, and it's also done by Shearon. On the cover, Drusilla leaps gracefully through the air in her asylum duds. Not as good as the others, but still a striking image.

Extras: Yup, I know, new category. We won't have this for every issue, because not every issue has extras. But this book has three new photos of Juliet Landau (shot by Deverill Weekes) done specifically for this issue. They're beautiful, graceful, and, erm, leggy. We likes it. Oh, and this: I'll also use this category to talk about things (happys, gripes) that don't affect the overall score of the issue but are still worth saying. First, I just wanted to say that ever since #23, there has been a slight printing problem with the IDW comics. The pages are sticking together in parts, and while it's easy to pull them apart, it sometimes damages the pages. It's not only the ANGEL titles either, because the STAR TREK and FALLEN ANGEL books have been going through the same thing. Not a major issue by any means, but still. Fixable, I think. And one last gripe that carries over from the Aftermath arc. Where are the titles? If the title on the front of the book has to remain simply ANGEL, fine. But put a title on the inside, the way "Become What You Are" was written on the inside. It's weird when 1-17 are After the Fall, 18-22 are supposed to be Aftermath but remain untitled on the actual issues, 23 is Become What You Are, and 24-25 are untitled. I'm gonna be calling this Drusilla (because the most Darla-centric Angel episode was called Darla, so there), but I hope stuff starts to get titles soon. I don't know, I just love titles.

Characters We Know: Drusilla.

Rating: 9/10

Wednesday, July 1, 2009

It's a mystery how I seem to be something less than myself.

What Is It?: Angel #23- Become What You Are (Written by Brian Lynch)

Timing: After Angel #17, before Angel #18.

Warning: The bigger spoilers will be written in black text. Simply highlight to read. As this is a review, there will be some minor "spoilers" sprinkled throughout the text that don't warrant being hidden. If you have not read the issue and don't want to know anything about the plot, don't read this. Spoilers for previous issues will obviously not be covered.

REVIEW: The dream team of Brian Lynch, Franco Urru, and colorist Fabio Mantovani are back to deliver the story we've been waiting for. Check out how anticipatey I was, I even made a list. But now the wait is over. The issue has been released, I've read it, and I loved it. It was a unique mix of somber reflection, wonky humor, and good old fashioned scrappin' that made After the Fall so special.

Gunn takes center stage for this issue, as we get a look at what he's been up to. Before "Aftermath," Gunn was in a coma... but then we saw a quick flash of the dude in a car, driving with Illyria to an unknown destination. It was a weird thing, but Brian Lynch took advantage of the inconsistency and spun a really cleverly written story that examines the repercussions of Gunn's actions in Hell. As Angel said in #17, "a man isn't measured by the mistakes he's made. He's measured by what he does about them." This issue focuses on just that: What Gunn is doing (and preparing to do) about his mistakes.

The issue starts with a classic "How Did They Get To This Point." Joss did it with naked Mal in Firefly, and Brian does it with naked Gunn about to be killed by Illyria in this. The issue flashes back to Gunn in the hospital, and fills in the blanks, first with Gunn's recollection of all the people who came to visit him, from Gwen to Groo, from Angel to Betta George. This is all really sweet and sad stuff, especially George's olive branch and Gunn coming to terms with the fact that less and less people are going to be visiting. It's very real, very human. But it's not all tears and singin' the blues, because Groosalugg's reading of Green Eggs and Ham might replace his greeting in #4 as the funniest Groo line ever: "Ha! This scrawny one's sophisticated palate is proving most frustrating for his companion, but proving most entertaining to me!"

Then, the meat of the issue kicks off. Gunn has to deal with two ladies he wronged in Hell, and the first is the evil pixie Non, who was the Big Bad in Spike: After the Fall. Non's dialogue isn't as punchy or quirky before, but I did like the role she played. She was still pretty funny, but she was also really sad and pathetic. Maybe her new found lack of confidence (she's definitely feigning it when she boasts here, as she's been ripped down from a position of power) is the reason she's not speaking as cocky or slick as she used to. Either way, she could have been a simple plot device to wake Gunn up from his coma and get him to a brand new state, but instead, she played a vital role in the issue. More on her later.

Gunn and Illyria are a really interesting pairing, that's for sure. The whole opener of "Is Illyria Going to Kill Gunn" is settled with one of the funniest scenes in the book, which shows Illyria (SPOILER:) writing all the different ways she could have killed Gunn on a wall. The ways are hilarious, especially "drown in mud," but it's also just a smart way to handle things. As she gains more humanity, she's starting to behave like Fred, who, as we all know, was a notorious wall-writer when she was at her weakest. The two of them then have a conversation that shows how far they are removed from the norm at this point, how they can't be what they were, but have to find something new to move onto. Gunn has this darkness, Illyria is, in her own words, "infected with humanity." That they can help balance each other and, together, move towards something new is pretty beautiful.

And we also get a trip to Mosaic, which... let's just say it's a pretty damn well done mislead. I won't even spoiler box this, you guys will just have to read to see it. It's a pretty quick moment, but it's hilarious.

The issue ends how most of us expected. Gunn and Illyria in a car, driving off into the distance. But in true Buffyverse fashion, Brian Lynch crafts a metaphor out of Illyria driving. After Gunn says that she shouldn't drive, because she doesn't know how, she says, "We're surrounded by nothing but vast emptiness. That is an ideal situation to learn." I never thought we'd get such a tender, brilliantly written moment out of Gunn playing driving instructor to Illyria of all people, but I guess the Angel title just continues to surprise.

Hilarious, tragic, pensive, brilliant, and just what we needed to give this series a push in the right direction.

Art: Really, really good. I'm big on Franco, and I just love what he does with these characters. They're strong when they're supposed to look strong, graceful when they're supposed to look graceful, pathetic when they're supposed to look pathetic, and so on. He is the perfect compliment to Brian Lynch's writing, with his uncanny ability to pack the same emotion and humor into his art as Brian does with his writing. Urru has been impressing me since I first picked up a copy of Spike: Asylum #1, when I immediately said, "This is the guy."

Covers: This time, we've got covers from Franco Urru and Nick Runge. Runge is back to his old, and in my opinion, better style. He was doing a painted look for most of his Aftermath covers, but here he's back to his realistic looking pencils. He shows Gunn enveloped in a misty blue nothingness. It's simple, but effective. Overall, one of my favorite Runge covers. The Urru cover definitely isn't Franco's strongest. It's a cool image, of Non's shadow looming over a helpless, comatose Gunn... but some of it is just off. Gunn's face looks strange and his right hand is ginormous. Definitely not a bad cover, but not among the best of Franco's work.

Characters We Know: Gunn, Illyria, Groosalugg, Lorne, Gwen, Connor (flashback), Wesley (flashback), Angel (flashback), Betta George, Talking "Are You High?" T-Rex, Non, Anna (from Asylum).

Rating: 9/10

Tuesday, June 30, 2009

Top Ten After the Fall Moments


Over a year and a half ago, I did a "Top Ten Angel Moments" countdown, all leading up to the release of the first issue of Angel: After the Fall. Back then, all we had was a promise of good things to come. We had awesome names attached to it (Brian Lynch, Joss Whedon, and Franco Urru). We thought the series would be twelve issues long. We thought a lot of things, but all of our expectations were blown out of the water by the actual product. Reading Angel: After the Fall has changed how I read comics as much as the show itself changed how I watched television. It was smart, hilarious, dark, emotional, and challenging, right up until the final installment. All of the characters, particularly Gunn, were in such interesting places. Illyria was finally dealing with the fact that she took the life of a person that her team (would it be wrong, at this point, to say "friends"?) cherished above anyone else. Spike was left wondering his place as a champion in this world. Betta George was free. Connor was still pretty chill, coping well with the fact that he had been killed by the vampire version of someone who stood in as a father figure to him during Angel's stint in the deep blue sea. Angel was left to come to terms with the death of his best friend Wesley, and also the fact that, though his son is alive, he witnessed his other best friend shove a flaming sword through his chest.


And Gunn. Oh, Gunn.


Either way, all the characters had such interesting roads ahead of them. Unfortunately, Angel: Aftermath didn't explore any of the things that After the Fall had set up, focusing more on a new plot instead of character development. But now, after five issues without Brian Lynch, we have been wondering what is truly going on with these characters, especially Gunn, and when we're gonna find out.


Well, tomorrow is the day. Tomorrow, the issue of many names (Angel #23, Become What You Are, Angel: After the Fall-Epilogue) comes out, and gives us the skinny on what Gunn and Illyria have been doing. Betta George, Lorne, and Non make appearances as well. We've all read the preview, and that writing that drew us in in the first place is just as good as ever. Click here to read.


To celebrate the fact that we're getting more of the story we've been waiting for, here are the top ten moments of Angel: After the Fall.


10. Cordelia's Reveal (Issue #12)

"I imagined you. I talked to you the entire time."


In the previous issue, all of the magic that Angel had used to heal himself was taken away by Gunn, so our hero was left to die. Between life and death, a spectre Angel walks through the halls of Gunn's lair, approaching... Cordelia. His transitional state allowed her to appear to only him, and the way she was revealed was just so beautiful. We'd been anticipating learning the dragon's name, thinking it would be funny, but as Angel approaches his unseen friend, talking about how he would talk to Cordelia while he was in pain and the dragon thought he was talking to it... well, it was beautiful. Brian Lynch slowly let the reader catch on to who Angel was talking to, allowing the emotions to blossom just in time for the big reveal page of Cordelia.




9. Angel and Spike Talk It Out (Issue #17)

"You guys just thanked each other in your heads! Simultaneously!"


Angel and Spike had very different adventures in hell. Spike fought a deadly pixie, lost a bunch of new friends, and became the object of a lot of warrior chicks' affection before he met up with Angel, and the two didn't spend much time together once they did cross paths. However, much like their chat in "Damaged," their heart to heart conversation at the end of this big epic is what brings the entire series home. These two help each other make sense of their own situations. Through dialogue that couldn't have read better if Whedon himself wrote it, Angel tells Spike why he thinks that Spike doesn't appear in the history books, while Spike gives Angel hope that he won't be the downfall of man, as predicted. Plus, Betta George gives some pretty hilarious commentary from the backseat of the car the two are riding in. If that doesn't make for an amazing moment, friggin' Kr'ph is in the trunk.



8. Angel and Wesley Say Goodbye (Issue #16)

"Thank you, Rogue Demon Hunter."


Always similarly minded, Angel figures out how to win at the same moment Wesley does. Wesley knows that once Angel is killed, they will all be sent back to the last moment that he was in one piece... and that was in the alley, when Wesley was dead. Angel knows that either way this goes down, he's never going to see Wesley again. Though the look they gave each other in "Not Fade Away" spoke for everything that had happened between the two characters, the time they've spent together in Hell during After the Fall brought them to the place where they can finally talk to each other in a way they hadn't been able to since Wesley stole Angel's child years before. Wesley tells Angel that being his friend and fighting by his side has been an honor, and Angel says the quote listed above. In any other situation, it would have been a hokey line, but evoking where Wesley had been at when Angel met him, he underlines Wesley's beautiful sacrifice by showing just how far he had come. It's a quick moment in the middle of a battle, but it's tragic, heroic, and probably the last time we'll ever see Wesley, my favorite character.



7. Wesley and Fred's Library (Issue 17)

"Warm breeze. Each and every time."


After the climax of After the Fall, we picked back up with Angel, the dynamic of his team rocked, researching with Nina in a seemingly random library. But when he leaves, he puts his hand on a sign that reads "Burkle Wyndam-Price Wing," bidding goodbye to his lost friends. The next page is one that has surely misted many an eye, as Angel reminisces on Fred and Wes, contemplating where they are right now. Though he'd like to think they're together somewhere, it's hard for him to stay positive... But Cordelia sends a warm breeze past him every time he thinks that way, letting him know not to worry about Fred, Wes, and--the way I read it--her. That a series as epic and action packed also has moments as tender as this is really special.



6. Angel Saves Gunn (Issue #16)

"Sorry, Charles. It's Not That Easy."


Yeah, I know that most of the moments so far have been from the same two issues. The fact is, they're the pay off from everything that had been set up before. After this, we'll really start to get into the other issues, but this is a big one and sort of spans two issues. In #8, it's revealed that Angel left Gunn vulnerable to gain control of the dragon during the alley fight, and this is what lead to Gunn being turned into a vampire. This time, as soon as Angel finds Gunn's scent, he knows what to do. Despite just seeing a sired Gunn murder Connor, Angel knows that he has to save his friend the way he should have in the first place. It's a poignant moment of redemption for Angel, and the most tragic moment of Gunn's life, as he lies in his own blood, remembering everything he did, begging Angel to let him die. Of course, Angel doesn't. Also, there is just something so badass about Angel dealing so quickly with the DesmondFromLost-esque vampire that sired Gunn.



5. The Prophecy (Issue #12)

"It is written. It has been witnessed. It is inevitable."


This is a big one. It shocked me that the series had balls this gigantic, because in one moment, the entire Shanshu mythos, one of the biggest parts of the Angel mythology, had been flipped on its head. Since Angel first read it in the season finale of the first season in the 2000, it had been an object of hope for him, the white light at the end of the tunnel. So the Senior Partner's using Wesley to deliver the vision to Angel that the Prophecy means he'll fight for the side of evil (and win) in the Apocalypse, the entire way Angel views his redemptive fight is rocked. In this issue, it's a moment of complete despair, but it's worth mentioning that as incredibly sad as this reveal is, Angel takes his destiny by the balls three issues later, saying, "All this time, I did what I did because of the Shanshu Prophecy. Time to start doing what I do despite it."


4. Angel is revealed as a human. (Issue #3)
"Which, of course, would mean so much more... if I were still a vampire."


That sentence, much like the previous moment, changed the entire mythos of Angel. The story was always about an ensouled vampire fighting for his redemption. But when Angel is so causally revealed to be human, you know this is going to be a big story. I mean, I definitely knew it was going to be epic from the start. I mean, Angel has a freakin' dragon, Gunn was a vampire, and Wesley was back. But knowing that Angel had his greatest burden and, furthermore, greatest weapon stripped away from him at the one time he really needs it most, it's... well, brilliant.



3. The Alley Fight. (Issue #16)

"Hey, another one of your girlfriends is resurrected."


So Angel and Wesley had a plan, but we had no idea what it was. Just that something pretty damn big had to happen. Gwen, the Dragon, Groosalugg, Connor, maybe Illyria, and now Angel himself were dead. How could the series continue from here? Well, the moment that Angel was decapitated by Gunn, his and Wesley's plan went into effect. They knew Wolfram & Hart would have to send them back to the alley fight (see Moment #8), and they do. But here's the catch. Everyone remembers everything, and everything is changed because of it (as evidenced by the BestMontageSceneEver in #17). And what happens next definitely ties into not only Moment #8 but also #6... but it very much deserves its own spot. We see the alley fight from start to finish, which, after many brief flashbacks, we thought we would never see. It was a wonderful climax and eucatastophe to After the Fall, and definitely the most clever way to make everything that happened matter, but still make all of the characters we love usable for future series.



2. Connor Dies, Illyria Falls (Issue #15)

"Vampire or not... you're a good man."


When I first read this issue, I called it the most emotional thing I had ever read. As an English major, I would have thought that my English teachers would want to kill me for that statement, if they weren't avid Angel fans themselves. There is just no deny the beauty and tragedy of the last few pages of Issue #15. In a moment of incredible violence, Gunn stabs Connor through the chest with a sword. Always the hero, Angel puts his emotion and terror aside long enough to give Spike, Wesley, and Betta George a way to take Illyria down, which is sad enough in itself, for Angel. As George floods Illyria with Spike and Wesley's memories of Fred in one of the most beautiful pages of comic art I've seen (Franco and Fabio are really an incredible team, bringing such emotion to such a monstrous figure), Angel rushes to his son's side, just in time for Connor to die in his arms. It was unexpected, tragic, and poignant, because with his last breath, Connor tells Angel something he'd been waiting to hear forever. That he was a good man in the eyes of his son.



1. Angel's speech to Gunn. (Issue #17)
"...A man isn't measured by the mistakes he's made. He's measured by what he does about them."


This moment never fails to choke me up a little bit. A lotta bit. It's like Marley and Me, only without dogs and with vampires. And ex-vampires, and a green demon. Also, way better. But yeah, it's a beautiful moment, and just works so well as the final big moment of Angel: After the Fall. At its core, Angel has always been a story about redemption, so when Angel sees Gunn, beated and brusied in a hospital bed, he gives him the speech that would have helped him out so much years before. He tells Gunn that it wasn't him. That he will have to make amends, but that he knows that Gunn isn't the monster that murdered his son. It's a packed moment, because Angel is a) making amends with Gunn, b) in a way realizing that he isn't responsible for what he did as Angelus, and c) setting out on a new quest to right his own wrongs. Another awesome thing about this moment is the dichotomy of this and the last time Angel visited Wesley in the hospital. In that moment, Angel tried to smother his friend for stealing Connor as a child. This moment, without specifically referencing it, shows that Angel has risen above that. The silent Lorne, the Angel Investigations card, and the "voice-over" as Angel walks off into the light all make this a perfect moment and a perfect way to end ANGEL: AFTER THE FALL.


Now... you guys ready to see what happens to Gunn next? I know I am.

Tuesday, February 24, 2009

Spike: After the Fall Hardcover Review

What Is It?: A hardcover that collects the Spike: After the Fall miniseries.

The Story: A lot of beloved stories don't really hold up to a second reading. A lot of stories that didn't go over so well read a lot better after a second reading. Spike: After the Fall definitely changes with repeated reads, but doesn't fall into either of those categories. It was fantastic when I first read it, but the more I read the more the utter greatness of it starts to stand out.

Getting the flaws out of the way first, Art Lyon's coloring doesn't really vibe with Franco Urru's art. It's not really appropriate, I feel, for the tone of either Spike or Angel, but at least his coloring work on this book was an improvement over his work on the middle issues of Angel. The art is best in the third issue, in which Jason Jensen's beautiful coloring leaps off the page, but Urru's art is as good as ever, so it is still able to shine even with less than ideal color work. He is wonderful with character likeness and even better with movement. Take the page in #2, where Spike and Spider have a bit of a stand-off. Perfect pencils, perfect layout. What an example of how effective visual story-telling in comics can be.

As for the story, it's a prequel that truly stands on its own. It tells what happened to Spike and Illyria between First Night and the main arc of After the Fall, so we know where they start and where they end up... but getting there is all the shocking, tragic, bloody fun. Spike's dialogue is the strongest it's ever been, allowing us to get close--but not too close--to our vampire champion. Brian Lynch subtly, gracefully crafts the relationships between the three leads, Spike, Illyria, and Jeremy, setting us up for heartbreak that we knew had to come but could have never predicted how. Brian described the story as having an "indie" or "low budget" feel, and he's right in that the tone is a lot closer to the television series than the Angel title, but this just makes it a more interesting read instead of limiting it. It's a fast paced, highly emotional tale with great character development, cool connections to the Angel title, fantastic dialogue, and Brian's best original villain. Well, at least tied with Kr'ph.

Spike's story reads even better in the context of the entire Angel: After the Fall arc. Both of them play off each other so well, elevating both stories to a new level. I loved Spike: After the Fall when it was released in four parts, and I looked forward to the book every month... but it's nothing compared to how the story reads now. Knowing what is to come for Spike, knowing how Angel: After the Fall is resolved, reading the story is a nearly perfect experience. Things that didn't seem to matter much before--such as Gunn being interested that Illyria was with Non--are now vital in the light of the final few issues of Angel: After the Fall. Jeremy's entire arc, knowing what will become of Illyria... it all works so well with the book. Also, the story is so tight, so many little moments pop up and are payed off, that this is really the only form that can do the book justice. Even the little things--like the way Spike tells time in #1 vs. the way Connor does in #4--contribute to the tight feeling of Spike: After the Fall. I've seen a lot of people say it's the best installment in Brian's Spike trilogy of Asylum, Shadow Puppets, and this, and I always thought Asylum was slightly better. Now, I think they're at least equal.

Brian ended his commentary by saying this: "Spike's grown a lot throughout the TV shows, hasn't he? Just thinking about all the changed Whedon and company put him through on the TV shows, it's pretty mind-boggling. He's a wonderfully rich and complicated character, and hopefully Franco and I did him justice."

I'll end my review by saying this: Spike is among the most well-developed characters in the Buffyverse, going from pitiful poet to feared killer to a monster trying to go against his nature to a true champion. Brian and Franco took that character to the next level. In their Spike trilogy, they forever changed the character, reminding us how deep and complex he can be, something that might have been glossed over in the business of Angel: Season Five (which isn't an issue, I don't think). They've added at least a season's worth of development to the character, taking him in brand new and excitingly dark directions, and I can't wait to see what they bring to him with the on-going Spike series. No one writes our favorite blond vampire better.

The Presentation: Tony Harris's cover from Angel: After the Fall #2 was used, which I found odd at first. But it's really a beautiful book, and once you lay it next to the hardcovers Angel volumes, you understand. The painted look of the cover really vibes well with the other books. Other than the golden tint (which does make it hard to read the embossed title and credits), there isn't much different than the look of the other hardcovers. The images chosen for the chapter headings were very nice.

Special Features: Not much in this volume, which is understandable, considering both Brian and Franco were finishing up work on Angel: After the Fall at this time. There are, however, extensive Franco Urru sketches, including a whole bunch of different perspectives of the Spike/Illyria kiss, as well as quick sketches of particularly important scenes. There's a nice "previously on" section set over an image of Spike sizing up Angel's dragon, as well as some commentary on the first issue. I do miss the in-depth commentary offered in Brian's first two Spike volumes, but when it comes down to it, I would definitely rather Brian and Franco have the time to make the actual comics the best they could be, so I'm good with the limited commentary. There is also a comprehensive cover gallery, featuring all of the Urru and Sharp Brothers covers.

Rating: 10/10 Classic.

Wednesday, February 11, 2009

"After the Fall" comes to an end.


What Is It?: Angel- After the Fall: Issue #17 (written by Brian Lynch, plotted by Joss Whedon and Brian Lynch).

Timing: One month after Angel #16.

Warning: The bigger spoilers will be written in black text. Simply highlight to read. As this is a review, there will be some minor "spoilers" sprinkled throughout the text that don't warrant being hidden. If you have not read the issue and don't want to know anything about the plot, don't read this. Spoilers for previous issues will obviously not be covered.

REVIEW: Last month, we got the climax. Now, we get the epilogue. We've been following Angel, Brian Lynch, Franco Urru, and many others on this ride for almost a year and a half. And now, it's finally come to an end. Even with the main conflict of the series resolved, there were so many characters and plot threads that felt like they needed to be tied up. The fact that Brian was able to pay off all of that so nicely, in twenty two pages no less, without anything feeling rushed or crammed is great.

Nothing feels too neat, nothing feels rushed. Nothing is too happy, nothing is too sad. The issue finds a nice balance between the tone of what the comic has been for the past year and change and what the TV series was, which makes sense, seeing as this is a sort of return to normalcy. Much like last issue, it's hard to talk about what happened without spoiling some things, but this issue isn't about big, gasp inducing revelations, really. It's how stuff happens that matters here, not what happens, so I'm not going to tread as lightly around plot points as I usually do.

The issue feels like it's broken up into three acts, so I'll address it as such.

ACT ONE: The issue begins with a bit of an update on Angel and his situation. As revealed in #16, yes, he's famous now, yes, LA is aware about the supernatural, and yes, Wolfram & Hart is gone. Angel spends most of this act trying to find out why they left and what their plans are, and I like that it's never really resolved. There are hints dropped as to why this happened, but much like the resolution of Brian K. Vaughan's equally epic Y: The Last Man, there are no neat explanations offered. Maybe, as Angel hypothesizes, W&H used up all of their resources and cash on the trip to Hell. Maybe, as Spike suggests, Angel is being more depressing than an emo song and should enjoy his relatively happy ending while it lasts. That's all the resolution we get to the Wolfram & Hart arc for the moment, and that's really all I need. I have my theories, but I'm glad an answer wasn't crammed in.

There is a nice research scene between Nina and Angel that I found particularly subtle in what it was trying to do. I might very well be reading too much into it, but the conversation between them really feeds into both of their insecurities and self-consciousness and, with only a few lines of well timed dialogue, really managed to evoke a lot of emotion for a pairing that never really was that admired by the fans. I honestly can't even place the exact mood the scene evoked, and whether it was intended or not, it really spoke of Nina's lack of confidence when around Angel, how she recognizes that she can't be what he needs--which I believe Illyria hinted at in #12--whether you're talking about research (being on his team) or being what he needs in that way.

There were a little "montage" that was inserted in the Nina and Angel research scene that shows some fallout of the trip to Hell. Angel bids a sad goodbye to a friend, the LA Lords deal with a traitor, and a certain someone gets to make good on a promise to a lady. HIGHLIGHT FOR MORE. (SPOILERS:) Yup, the LA Lords kill Bro'os, the Loan Shark, for his betrayal. For some reason, I felt kind of sorry for the guy. Like Dracula, Connor, and Kennedy, the transition to comics actually made him a cool character. Also, Jeremy finally gets to propose to his girlfriend he spoke about in Spike: After the Fall. And, seeing that Jeremy is modeled after Jim from The Office, his girlfriend is modeled after, of course, Pam from The Office. Beautiful scene either way, definitely one should shouldn't read without a box of tissues next to you. So not only is the scene great (it has some cool stuff I didn't go into as well), it also will make the few people who said "What? A reboot!? Bah!" feel very, very silly. Nothing is the same.

ACT TWO: This is the biggest chunk of the issue. We get that great Angel/Spike talk we've been waiting for. And, by waiting for, I don't mean we've been waiting for it since Brian told us about it. We've been waiting for the scene since Angel's first scene with Spike. It's just so well played, having them have their most intimate conversation while each of them play it off as if it's not happening. So true to the characters, and so proves that Joss was right to bring Spike into the Angel fold. The insight each of them have into the other's life is fascinating, because Spike really understands Angel in a way that no one else does. And vice-versa. In addition to this, there is awesome Betta George banter, laugh out loud Kr'ph one-liners (yup, he's back), and some brief but effective Illyria action. Brian Lynch pointed out two errors in the book over at the IDW forum, and they might make you cock your eyebrow a bit, but knowing what the text was supposed to say makes the conversation flow even better. Anyone who doesn't visit the IDW forum, please pass on the correction so everyone knows.

ACT THREE: It's so bittersweet that this is over. I love the ending, but I can't believe it's over. I know the series will go on, and I know Brian Lynch comes back, and I know Franco Urru comes back, but still. Sadness aside, the story closes out in such a fantastic way. Angel talks to a (SPOILER:) comatose Gunn. He lets his friend know, as Lorne watches, that it's going to be okay. Hard, but okay in the end. It really speaks to the redemption angle of Angel. The series closes out with a truly iconic page of Angel walking down street, away from the reader and toward his future, whatever it may be.

Written with intelligence, care, and understanding of the characters, Angel #17 is a perfect ending to the best comic I've ever read.

Brian Lynch, thank you for writing. Franco Urru, Stephen Mooney, David Messina, Nick Runge, Alex Garner, and more, thank you all for your art. Thank you for following me on this journey, blog readers. It's been quite a ride, and I can't wait for what's next.

Art: What is there to say about Urru's art that hasn't already been said? It was once said that his specialty was monsters, and that was true. Then. Now, he captures emotion on the faces of the characters in a way I've never seen before. His wonderful pencils are made into atmospheric art by colorist Fabio Montovani, whose cool tones are even more suited to normal LA than they are to the Hellish atmosphere. This is the best interior art we've seen so far.

Covers: Alex Garner's cover is a mock-up tabloid of Angel being photographed by the paparazzi. Not his strongest Angel likeness, but still good. The images on the side of Illyria, Gunn (especially Gunn), and Spike/Spider are all so on point. Each of them could be their own covers. The other cover is the big spread of heroes from Hell-A on one side with villains on the other by Franco Urru. Despite the coloring error on Lorne's right arm, it's a great cover that really pays tribute to what the characters went through. The villains side is only included on the Retailer Incentive A cover. There is also a Retailer Incentive B cover which is the Garner cover, but only the Angel image. All four covers are very worth owning.

Characters We Know: Angel, Nina, Groo, Jeremy, Gwen, Cordelia the Dragon, Spike, Betta George, Illyria, Kr'ph, Burge, all the other LA Lords, Gunn, and Lorne.

Rating: 10/10 Classic.

Wednesday, January 21, 2009

"After the Fall" Reaches Its Climax


What Is It?: Angel- After the Fall: Issue #16 (written by Brian Lynch, plotted by Joss Whedon and Brian Lynch.)

Timing: Directly following Angel #15

WARNING: The bigger spoilers will be written in black text. Simply highlight to read. As this is a review, there will be some minor "spoilers" sprinkled throughout the text that don't warrant being hidden. If you have not read the issue and don't want to know anything about the plot, don't read this. Spoilers for previous issues will obviously not be covered.

REVIEW: Words like "beautiful" and "love" are used way too often. We're all guilty of using those words, when we really mean "pretty" or "nice." More often than not, the music we call "beautiful" is really just good. More often than not, shows that we say we "love" we really just like. They're extreme words that pack a lot of meaning into a compact unit, and I find myself using them a bit too liberally.

That being said, Angel: After the Fall #16 is beautiful, and I'll be damned if I don't love it.

As we all saw in the-preview-that-wasn't-meant-to-be-but-was-anyway, the issue starts with a tragic image. The first panel features Angel holding Connor, then a newborn baby, in the alley he was born in. The next panel is a direct copy of it, except they're in Hell, Connor is a teenager, and he's dead in Angel's arms. It's tender and tragic, and as rough to read without tearing up as Wesley's death in Not Fade Away is to watch. And the worst thing that has ever happened to Angel, of course, leads to the climax of the series.

We've been waiting for this since November. Brian started the story with a bang, revealing that Gunn is a vampire, Wes is a ghost, and that Angel's plan peeved off Wolfram & Hart so much that they sent the entire city of LA to Hell. What a story. What potential. And how daunting a task for Brian to deliver on the promises that the first issue. With so many people so emotionally involved in the series, it almost seemed impossible for the climax to be as fantastic as all the considerable set up. But I'll be damned (again) if it wasn't.

Filled with references paying tribute to iconic moments at the start of the series, major revelations, emotional character moments, and--of course--explosive action, Brian Lynch delivers a fitting climax to say the least. It starts with a tender moment, and explodes into a fit of violence when it finally sinks in that Connor is dead. Angel strikes out at the demon army that, under orders from Wolfram & Hart, doesn't fight back. Because if they did, and if Angel dies, Wolfram & Hart would have to pull a different Angel out of a different timeline. (SPOILERS:) And Wesley, "as usual," used that bit of information to help Angel win the day. He's a bit closer to Wolfram & Hart than anyone else in the group, due to his status as the last official representative of the LA Branch, so he knows that the whole Hell situation? The way they're doing that is freezing Angel between moments. I can't really go on in the review without spoiling what happens, so please keep this in mind... it's better if you read it. If you haven't, I'm going to take a page from Spike's book and tell you to piss off. If you have read... Wesley bids a final farewell to Angel, who responds "Thank you, rogue demon hunter" (brilliant), and waits by Illyria's fallen body until Wolfram & Hart responds to what happens the way he knows they will. Angel makes Gunn kill him. The scene is so emotional, and has been building since we learn that Gunn is a vampire. He has it in for Angel, and he finally gets to kill him. Moreover, he finally gets to step up, finally gets to be a hero... because killing Angel forces Wolfram & Hart to reach back into time, because Angel's timeline here is ended. They have to go back to the alley, the last moment where Angel was alive. You might think this is a reset, but it's not. I'll explain why later. I want to elaborate on the moments leading up to the return to the natural plain of existence.

Anyone can tell that the script is fantastic. The dialogue is spot on, timing and mood is perfect. But the things that's easily forgotten is the plotting of the series. Brian Lynch and Joss Whedon worked together to break the story, and woah what a job. Every moment led to this, and how all the numerous plot threads were all tied together in an issue that was only one page longer than normal just shows how much thought put into the actual plotting of the arc. Unlike breaking the story of a movie or a miniseries, this is a seventeen issue title complete with a four issue spin-off. Huge task, carried out exceptionally well. Brian's insights into how the series changed as it went along also shows how well this was carried out, because the fact that he was able to get to the same point in an unexpected and more natural way shows a natural understanding for the way that stories work.

Now onto some of that (SPOILERS:) pre-return content. Brian's been talking a lot about his favorite scene in the series, and I have an idea of what it is. It's either a talk between Spike and Wesley or a moment between (SPOILERS:) Angel and Connor at the end of the book. Both moments are equally glorious, but the Wesley and Spike talk really sums up both of their "After the Fall" arcs and speaks volumes for their relationship to Angel, Wesley, and Illyria. Spike's emotional explosion ("What the hell is that? What the hell is THAT?") when he runs over to (SPOILER:) Angel's dead body is almost sob enducing, and the sensitivity of the conversation between him and Wesley that follows is remarkable. Also, a nice touch is the (SPOILER:) blade that goes through Spike's arm, same one as in the First Night flashback, when LA returns to normal.

And wanna know something? We finally get to see something we've all been aching for since the first issue. (SPOILERS:) The alley fight, from beginning to end. And with the dragon, now alive and on Angel's side, it goes quick. But let be rewind a bit, and ease all those "Booooo, it's a reset" folks. Thing is, it's not. Everything happened. Everyone remembered. Though none of the deaths that happened took, everything that everybody did matters. Gunn still felt himself kill Connor. He felt how evil he could become. Illyria, now restored to Fred's "shell," has a better grasp of humanity and finally understands how her infecting Fred destroyed Wesley. Angel gave up his humanity again, and still very much felt his son die in his arms. Connor still found love in Gwen, and she still knows that she betrayed him... and so does he. Also? Everyone else recognizes Angel. Even... wait for it... Westerberg from EVERYBODY'S DEAD, who was in LA at the time. He makes a cameo, and reveals to Angel that he's a big time LA celeb.

Before I go on, there is one flub in the issue, and that's when Angel is (SPOILER:) carrying Gunn. One moment, he's in front of Illyria and walking forward. Next, two panels, he's behind her and walking forward. One smallll other tiny thing is that the doctor who leans over Gunn looks too much like Wesley. A bit disorienting, especially since he seems to be looking wistfully at Angel in the second panel of page 20.

Running out of steam here, so this is where I start listing shit. Highligh to read, it's all spoilery.

+ So many awesome references to the first issue. (SPOILER:) The dragon returns, alive, with a callback to his reveal in the first issue. Snurt, followed by a blast of flames to destroy demons in an alley. Perfect for the climax of the issue. Makes me nostalgic for something that just came out a bit over a year ago. I'm crazy.

+ 'Nother dragony callback. (SPOILERS:) Triumphant, the dragon flies over LA, reminiscent of the huge spread in #1 where the Dragon flies over Hell-A.

+ This time, (SPOILERS:) Angel saves Gunn. And he deals with Gunn's sire (by the way, is the dude meant to look/speak like Desmond from Lost? Awesome if he is. I was so pleased to find out that my suspicions of Jeremy being modeled after Jim from The Office was correct.) That Angel gets to right one of his biggest wrongs here is so powerful, and Gunn's plea to have Angel let him die is just proof how much the "After the Fall" arc mattered.

+ Hospital scene is a dose of reality that really grounded the issue. Didn't know I needed it, but I did. Worked great.

+ And the first, tragic page (SPOILERS:) was paid off with the Angel/Connor conversation at the end. Seeing Angel so openly emotional, and his dialogue is so moving. Especially the last bit of-
CONNOR: It's okay, dad. It's okay. In fact, it's kind of a happy ending, isn't it?
ANGEL: I'm not sure... ...I've never had one before
.

+ Chris Ryall cameo. Now he AND Brian have been in Buffyverse books.

+ (SPOILERS:) Dragon in normal LA. Hilarious gothic juxtaposition.

+ Nicely sets the stage for things to come.

I know there's one issue left. I know I plan to write a huge "letter" to the series when it is, the same way I did with my "A Year With Buffy" post at the end of 2007. (Was gonna do it at the end of 2008, but I figured it would be better if I waited.) But this concluded the story arc of "After the Fall," and the next issue will be the epilogue and tie any loose ends (are there any?). So it's such a pleasure to know that Brian Lynch, Joss Whedon, Franco Urru, and everyone else involved were able to bring this series to an end that was even better than the way it started. I couldn't be happier with the book, and I couldn't be happier that it's going to continue.

Beautiful job guys. Loved it.

Art: My one and only qualm with Franco's art, since I first saw it in Spike: Asylum to his run on Angel: After the Fall, was that when he did wide shots, the characters' faces became somewhat distorted. The panel in Angel #4 where Spike first takes Angel down to his safe house to see all the people he and Connor were saving together comes to mind. Everything else was spectacular. His fight scenes are unrivaled in Buffyverse art, and the way he conveys emotion on characters faces is truly remarkable. His stylized art rubbed some the wrong way, but for me, he's the best at interior art we've seen, despite the aforementioned weakness. But here? Heh. There is so much going on in the panels that almost every shot features characters from a distance... and Franco completely nails it. Throughout this series, he's gone from a great artist to simple one of the best. To see how much the dude has improved, take that aforementioned panel from #4 and compare it to the panel where Spike runs to a (SPOILER:) decapitated Angel, grief stricken, throwing his sword behind him(and it smacks into a peeved Betta George). Spike is as far from the "camera" here as he was in the #4 panel, but the detail here is incredible. From the considerably numerous battle scene, to the two epic splash pages, to the callback to the (SPOILER:) Dragon's flight over Hell-A, to the callback to the Dragon's "snurt" reveal in #1, to a certain crazy emotional page, to his depiction of the instantly recognizable Westerberg, Franco Urru has done more than justice to the continuation of my favorite story, which--thanks to Brian, Franco, Chris, Stephen, Nick, Alex, Fabio, and more--is now my favorite comic. And speaking of Mr. Fabio Mantovani, he does an even better job here than he did last issue. There was a lot of nice, textured panels in the last issue, especially on the panel where Illyria falls. But, aside from those hauntingly beautiful panels, I can't say that I didn't miss Ilaria's coloring from the earlier issues. Well, much as I love her stuff, the coloring here couldn't be better. (SPOILER:) The way the atmosphere from Hell-A to normal LA changes is all thanks to the coloring, and Mantovani excells at both the Hell panels and the cityscapes. The coloring perfectly compliments the art here. The coloring never intrudes on the story the way that Art Lyon's did in his issues, but instead only compliments it, building on the emotion and highlighting all of the big moments, but never letting the smaller moments slip by. All in all, the art is shiny.

Covers: Pleasant surprise here. From the back of #15, we were lead to believe that the big "double cover" from Urru that featured the AtF villians on one side and the heroes on the other would be split between Issues #16 and #17. But nope. We get a new Urru cover here, one of Angel shattering a glass structure with a sword. In each shard of glass, we see some images that happened in "After the Fall," such as all the major characters, the death of Connor, Angel after he jumped from the building from #4's flashback, and some other cool bits. The other cover? Best of the series, easy. Another Alex Garner masterpiece, this one features a perfect likeness of Angel blowing away in a cloud of flame and dust. It's a great image, and something that will likely be frozen on many a desktop for many a month.


Characters We Know: Angel, Spike, Wesley, Gunn, Betta George, Nina, Illyria, (SPOILERS:) the Dragon, Connor, Westerberg (from Everybody's Dead).

Rating: Are you kidding me? 10/10 Classic.